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3D Modular Building in UE4 (WIP)

Hi all- I've been building my first modular building in UE4. Still a lot to finish in regards to texturing, i.e. windows, tileable mats etc,. I referenced the "Bolton Town Hall' Building in the UK for the design. I have one trim sheet created so far that has been able to cover a majority of the assets. Any feedback would be appreciated! 
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