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[Finished] Orc Catapult

Ignas
polycounter lvl 4
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Ignas polycounter lvl 4
Hello Polycount, hope you are all having a good day,
Here is a catapult I've recently made:
model

 The catapult roughly has about 5k triangles

Some of the high poly sculpts were reused throughout the model. such as the horns, therefore they are missing in this sculpt. As for the rope, I done the high-poly separately in Maya using long cylinders and twisting them together.

The hollow UV shells for the wheel rims were meant to have another UV shell inside them - but in the end I scrapped those bits.


Based on an original design by Arya Zhang:
yz-zhang.artstation.com

It would be much appreciated to get some technical as well as artistic advice on this.
Thank you for reviewing this,
May you be blessed with never encountering accidental n-gons

Replies

  • waruta
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    waruta triangle
    Nice work! For your side and back beauty shots I would rotate the catapult instead of moving the camera, so that the side facing the camera is lit by the lights instead of being in shadow.
  • Ignas
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    Ignas polycounter lvl 4
    waruta said:
    Nice work! For your side and back beauty shots I would rotate the catapult instead of moving the camera, so that the side facing the camera is lit by the lights instead of being in shadow.
    I will make sure to do that in my next project thanks :)
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