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The Great Horned Rat - TW Warhammer

polycounter lvl 5
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Beccy_Collins polycounter lvl 5

Here is the Great Horned Rat, Skaven God. yess yes!

I'm calling him done for now as I need to move on to other projects, let me know what you think!
Learned a lot from making this one, especially as it was my first time using Substance Painter and a different style to what I'm used to.

Posted on Artstation for some higher res images :)
https://www.artstation.com/artwork/4b4041

Software used: Zbrush, 3dsMax, Substance Painter, Photoshop and presented in UE4.











Sculpt


Wireframes


Maps


Here's the concept I used, by Rinehart Appiah - https://www.artstation.com/artwork/x96lR
(body B and head C)


Replies

  • Brian "Panda" Choi
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    Brian "Panda" Choi high dynamic range
    Fur texture cards need to be generated via xGen or something similar.  Right now, they read as illustration and not real fur.

    Skin could use more noise and off color treatments; overall it's reading too flat.

    There's silhouettes that you've missed that makes the character less large, like the mane of hair is far too small.

    It's a solid start for a sculpt, just needs more finessing on the texturing department.
  • Beccy_Collins
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    Beccy_Collins polycounter lvl 5
    That’s some solid feedback Brian, Thankyou! 

    The texturing part was definitely  the most rushed bit of the project.

    I think once I have handed in my other assignments for Uni I’ll come back to this and incorporate those points and make it better :D
  • Brian "Panda" Choi
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    Brian "Panda" Choi high dynamic range
    Please do.  You put more time into this, you'll have a solid portfolio piece.
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