So i have created these maps for my skin shaders (diffuse,sub-dermal,epidermal,displacement,primary spec and secondary spec) .
I have never worked before with non-pbr workflow . How do i connect them in aiStandardsurface material node?( though i already done with the first 4 maps, but now having trouble with the specular maps )
It would be much helpful if there is any article/tutorial about it.