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Unreal Blueprints for Rotation

KirilZangagolev
polycounter lvl 2
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KirilZangagolev polycounter lvl 2
Hi, 
I have a function that rotates my meshes.

How can I make it stop after 120 degrees of rotation and than after a few seconds rotate 120 more degrees? I am making a triple bilboard and on the back of these triangles there are 2 more adverts.


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