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Does anyone know why my Opacity Buffer visualisation in Ue4 does not work? 

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  • leleuxart
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    leleuxart polycounter lvl 12
    Depends on what you're trying to view with it. The opacity input when used for standard translucency does not appear because translucency is composited at a later stage after the GBuffer is populated. But, opacity when used in shading models with subsurface(so opacity as the control for self-shadowing thickness) will appear
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