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Reference Images

CommonOne
polycounter lvl 6
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CommonOne polycounter lvl 6
Hey,
So I've seen a lot of tutorials and tips for setting up the reference planes when you have blueprints or uniform images to use. But what if your reference views are from different sources and not the same size? I've taken screen shots from a game and they are all over the place in size. Do you set up one then eyeball the rest? It's for a weapon so I thought maybe get the barrel modeled in per side view (cylinder) then use that to size up the others? Or should you attempt to crop and resize in photoshop? Maybe there's a trick/tip/script for this? Any suggestions would be appreciated!

Thanks!
Scott

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