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Technical Talk
Octane Render fixing object Shadows and Bounce Light
Method14253
polycounter lvl 4
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Method14253
polycounter lvl 4
Dec 2019
Issues below (not rendering shaodws or bounce lights), I haven't found help from Otoy forums, Polycount forums, online search, been looking A few days now.
rendering issue 1
rendering issue 2
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Method14253
polycounter lvl 4
Dec 2019
I've attached an image to help represent my issue.
basically I just want the pretty bounce light from the
green plane to reflect onto the sphere.
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gnoop
sublime tool
Dec 2019
Seems like "direct light" rendering method "kernel" Switch to pass trace kernel
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SebKaine
polycounter lvl 5
Dec 2019
your hard contrast might also look like you have a LUT gamma sRGB problem . try this to see if it helps.
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Method14253
polycounter lvl 4
Dec 2019
Big thanks to both or you especially about using path tracing
Switching the kernel to path tracing enabled the bounce light from a plane onto my sphere (render target<kernel<path tracing)
The shadow contrast issue:
(this was a scale issues) I was able to solve by simply adjusting the AO distance (render target<kernel< Direct Lighting< AO Distance)...
note: could also be solved by scaling down the object
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basically I just want the pretty bounce light from the
green plane to reflect onto the sphere.
Switching the kernel to path tracing enabled the bounce light from a plane onto my sphere (render target<kernel<path tracing)
The shadow contrast issue:
(this was a scale issues) I was able to solve by simply adjusting the AO distance (render target<kernel< Direct Lighting< AO Distance)...
note: could also be solved by scaling down the object