[Maya] Having 2 "UV Editor" windows open at the same time?

Mezkino
polycounter lvl 2
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Mezkino polycounter lvl 2
Hi guys, 
Recently I started working with a pipeline the demands to work with two UV sets for every model. In an ideal word I would just prepare the model and then the 2 UV maps, but the process here is very iterative, and very often I have to change geometry while checking how this affects the two UV sets.

Is it a way in Maya to have 2 "UV Editor" windows - one per UV set - open at the same time?
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