Hello, polycount folks!
I'm diving back into environment work after a pretty long diversion into detailed props. Currently in blocking out phase. I'm building this surreal motel concept Inspired by the Lost Room, Southbound, and AJ Fosik sculptures.
Critique or advice would be hugely appreciated.
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Main structure inspiration. Pulling from Sunset Overdrive and Control for large shape driven art style.
Progress into some "midpoly" models.