we're looking to fill a Technical artist role at our studio based in central london.
must have previous experience on multiple released high quality 3d projects , Vr experience is a benefit but not essential.
You'll be working on award winning VR haptic medical procedure simulations.
our main tools are unity , 3dsmax/maya, substance, zbrush, photoshop.
The role covers the creation of unique tech solutions bridging the gap between the artists and engineering teams.
previous art content creation is a bonus.
more details can be found at http://www.fundamentalvr.com/recruitment/
or email [email protected]
update : this is a full time in house position only, this work is not suitable to outsource.