Hi, We want to show You our progress with CaveRiver scene based on photogrammetry assets. After small success with our last package [SCANS] Abandoned Factory Buildings - Day/Night Scene we want try with scan assets again. Smaller package with rocks. And some nice scene how to use it. Like with previous package Michał made scans, models, textures and my job was scene setup, lighting, materials.
This is cool. I think to sell the pieces it would help to have closeups of a few of them, showing how much detail they have. What the texture sets are, what kind of PBR layers, wireframes, etc.
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Maybe now you can say us something more
and screen with all models used in scene:
I think about it later. I should easily find something on internet.
And with our new package it's already released on UE4 marketplace: https://www.unrealengine.com/…/produ…/scans-lost-temple-cave