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[PAID] 3D Animation cleanup

The rigs are in 3DS Max. But fixing the FBX version in your choice of program is fine.

The task:

-> There are about 100 animations that start and last frames are not matching the idle animations. So you would need to check each animation file and make sure it lines up with the Idle version. I would say about 50% of the animations have the start and end frame problem. The frames that aren't matching are not drastically different, they are just a few inches off or rotating by a few degrees.
-> There are 30 animations of a human rig riding a mount. There is a bone on the human rig that has to stay in one place on the mount for the entire animation (it is a weapon bone)
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-> 5 dodge animations that need to be split into 3 animations. DodgeStart -> DodgeIdle -> DodgeEnd. You will take the first half of the existing dodge animation (no changes), export it. Then use a halfway keyframe, you start a new idle loop animation, so the human can maintain that dodge position until we can return to normal idle and use the last half of existing dodge animation.

If you produce good clean work and have a stylized/exaggerated animation portfolio, there are more from scratch animations we have on our schedule that need to be done.

Please email Contact@Proeliumtactics.com with your rate/quote and time or to receive a sample.
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