that's cool hey. Blender only currently displays total numbers of the entire scene afaik (Edit: I was wrong in this). It would be cool if the plugin could calculate how many in-engine verts objects would be, since popular engines like UE4 will split vertices into two where there're UV splits.
Yep I've already a todo-task about that Note that I don't often dedicate time to Python development so my addon updates take time, but I will keep this topic updated when new releases will be out.
- New: addon have now Preferences - Some stats (Verts, Tris or Area) can be disabled - Large numbers can be trimed - New: fast options - Ability to select nGons objects
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that's cool hey. Blender only currently displays total numbers of the entire scene afaik (Edit: I was wrong in this). It would be cool if the plugin could calculate how many in-engine verts objects would be, since popular engines like UE4 will split vertices into two where there're UV splits.
- New: addon have now Preferences
- Some stats (Verts, Tris or Area) can be disabled
- Large numbers can be trimed
- New: fast options
- Ability to select nGons objects