Hi guys, my name is Rodrigo. I’m an illustrator and tattoo artist based on Brazil.
Videogames are my passion and I hope someday I can break into the industry as a painter. Right now I’m studying concept art and I’m trying to start small before I can manage bigger projects. I’m working on some environment pieces for my portfolio and I would like some feedback to improve my artwork.
The first two are part of a course I’m taking on environment art.
The brief says its supposed to be a cave-like place with a hidden path and a blue glowing plant contrasting with the warmer tones of the rocks.
![Image: https://us.v-cdn.net/5021068/uploads/editor/xi/r64k4n9w019f.jpg](https://us.v-cdn.net/5021068/uploads/editor/xi/r64k4n9w019f.jpg)
Here, it was supposed to be a big valley with ravaging clouds and old ruins.
And the last one was made just for fun but I wanted to experiment with dramatic lighting.
![](https://us.v-cdn.net/5021068/uploads/editor/sb/9vgpot9j6jvh.jpg)
I used Procreate on a 1st gen IPad Pro to make the pieces.
I would absolutely love to get some real feedback and tips on photobashing, shape language and composition. Thank you!