I just want to get a rough idea of what I can expect to pay for a from scratch 3d character model for a blender project. That would be modelling, texturing and then rigging to an AAA standard.
I want someone to recreate Shelob for me from Middle-earth: Shadow of War in her human form, recreating her model from that game as closely as possible. I think this youtube video gives good reference material.
I am aware that to recreate the original model from scratch would be a large undertaking, but I am willing to pay generously for this.
I posted this in the genral section first as I would like to know what a reasonble paymenet for this would be. Ideally, it would be 50% upfront and 50% after completion.
Cheers
Replies
https://www.deviantart.com/crazy31139/art/Middle-earth-Shadow-of-Mordor-Lithariel-725893591
Apologies for the vauguness.
https://www.deviantart.com/tselman61/art/Middle-earth-Shadow-of-War-Eltariel-763446399
2K textures with good detailing (you can clearly see facial pores etc) and a total poly count of about 35,000 verts and 57,000 faces.
You could look for a less experienced / cheaper artist, but be prepared for it to take more time, more direction, and cleanup. The reference model you linked to in your last post isn't of very good quality, so if you're not too picky you may be able to find a student or hobbyist artist to do the work, but you should expect it to cost at least $5,000 even then.
If this is for a hobby project you may be better off buying a model from Turbosquid or some other service that sells prefab meshes.
https://polycount.com/categories/freelance-job-postings
As long as the rigging is of high quality, I'm happy for a relatively basic rig.
Aside from the rigging/skeleton creation, the models I'd want doing are all ready to go.
For clarity, this is completely separate from the Shelob project.
Thanks again.