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Wrinkles inside Zbrush Alphas

polycounter lvl 4
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JoBritt polycounter lvl 4
Hello all, I am making some dice for 3d printing and am getting a weird issue in zbrush when looking at the inside of the numbers after adding them to the model as an Alpha. It almost looks like the numbers are wrinkling along the interior sides of the numbers. I was curious if anyone might know a way to resolve this?

Also the model is currently at 4m polys.



Thank you guys!

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