Hi. I was hoping someone could help me figure this one out. In UE4, I am making a Ludo game
(basically a board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die). I am not sure where to start in the blueprint, I did some research on how can I make the platform and made something like image1 using construction script. I am not sure if I can make all the movable tokens using construction script also are there any drawbacks of using construction script, if yes please suggest some better solution by which I can control all 16 tokens turn by turn. I came across this seeded random
command, unable to find enough on the internet about this, please let me know if this will work and please suggest any good tutorial that explains how to use it. Also, should I keep all the tokens in one Blueprint so they all share the same logic? Could anyone point me to a solution? Thank you.