Hi,
I created a cool stylized vertex paint texture for a blocky low res mesh from a detailed texture map in Maya. You can see it in the images attached. However now when i try to create this same look in Maya 2019.2 it always comes out very soft and blurry. I have tried using "harden edge" which is what I did before however it always comes out blurry. Any ideas?
![Image: https://us.v-cdn.net/5021068/uploads/editor/zk/jv4s3m7ion8j.jpg](https://us.v-cdn.net/5021068/uploads/editor/zk/jv4s3m7ion8j.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/0u/f74c0xiuw9c8.jpg](https://us.v-cdn.net/5021068/uploads/editor/0u/f74c0xiuw9c8.jpg)
![Image: https://us.v-cdn.net/5021068/uploads/editor/bd/0jk2nysf51gi.png](https://us.v-cdn.net/5021068/uploads/editor/bd/0jk2nysf51gi.png)
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