About this project - It started this as a modular study at Clinton Clumper’s CGMA course, and I sort of expanded to a more versatile scene to improve my overall skills of modeling, level art, optimization, lighting, composition and visual story-telling. I created the majority of the assets but I also utilized some of the third party assets. This scene was inspired by Shinjyuku station in Tokyo when a massive typhoon approached and left the station surrealistically empty.
Breakdowns
■ Props
- Power generator (Main: Blender)
7,365 verts
- Cable cover (Main: Marvelous Designer&Zbsush)
916 verts
■ Material
- Trimsheets (Main: Maya & Photoshop)
- Asphalt Material (Main: Quixel Mixer)
- Gravel Material
■ Blueprint
- Auto SplineTool
Software I used - UE4, Blender, Zbrush, Maya, Substance Painter, Photoshop, Quixel Mixer, Marvelous Designer and Marmoset Toolbag.
Marketplace assets I used: IndustryPropsPack4, Personnel, Weather Effects, Subway Station, Trainyard, Trash Set, ZeusWeatherSFX
CCs are welcome!
Thanks,
Yurie
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