In 3ds Max when you have multiple components selected the pivot options become really dynamic, allowing you to move from the center of the selection or individual component pivots when mousing over them, i.e. a multi vert selection can be moved based on the pivot of a single vert in the selection. I realize Maya has the ability to manually set custom pivots in a similar way, but I find the added work of constantly setting the pivots to be tedious and slow. Is there an option in Maya to enable this kind of dynamic behavior? Or even "use last selected pivot" or something?
Thanks for any insight!
Replies
edit: I think last selected should be possible too, but I'm not sure how to go about having that work. Like as a toggle, or keypress or what.
Additionnal snapping shortcut( X /C / V) working when you move your pivot.
Eg. You click/drag on a vert and that becomes the origin for transform/snapping purposes.
Maya can't do it dynamically so moving shit around is a lot less fluid and it makes max users sad.