Hello folks! This was the first project I did for my portfolio, some time ago. Was a big challenge for me since it was my first Real-time character and I had to deal with many technical issues but learned a lot. Based on one of the amazing concepts from the talented artist Denis Didenko
Sculpting in Zbrush, texturing in Substance Painter and rendered in Toolbag.
I just published my portfolio recently, feel free to follow me on Artstation: https://www.artstation.com/denis_nguessan
Thanks for your time.