Hello Polycount just putting a thread together to show my latest character project. I'll Start with the concept which can be found here:
https://www.artstation.com/artwork/1Yw4X I am doing a bit of a combination of the final design with the second design color scheme. While along the way I want to do a little bit of my own design.
Started with the head sculpt and used some eyes that i head from previous project. For this project I want to do all the skin texturing by hand (no no texturing xyz projections) with also a simplified hairstyle that i can quickly get some nice card practice with. No real reference for likeness just trying to make a female hero character type. See you on the next one!
Replies
@Popol Yeah man youre right here are some more angles. also took off the polypaint make up.
Images of the dynamesh block out model. Before I get too much into high poly detailing the cutouts does anyone see any proportion hot fixes that need to be addressed? Got to keep moving on this!
Finished the high poly! Critiques please!!