Hi guys,
hope you can help me with the foloowing issue I'm facing already a long time.
As I started working on my unreal scene this week again I hope to clarify this issue soon.
The issue is that my textured objects look totally different un UE4 then in Substance Painter, especially the roughness map.
And yes, I already unchecked the SRGB box in UE4.
So first picture is how my asset looks in Substance Painter:
And here the second is how it looks in UE4
Also a screenshot of the roughness map from substance... maybe this helps...
And yeah as already told... SRGB is switched off...
I also tried the packed Textures from substance as well as 1 texture for Metal, rough and ao... same result.
Thank you for your help guys.
Greets
Dennis
Replies
Is your Roughness texture a PNG?