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[Zbrush] Radial symmetry not working correctly (Solved)

arnov
polycounter lvl 6
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arnov polycounter lvl 6
Hello, so I got this piece in Zbrush imported from Blender with perfect array modifier



and the problem is that radial symmetry seems to not work correctly?



Here I tried to sculpt on edges and result is not the same everywhere.
I have mirror symmetry and local symmetry turned on, tried different combinations, google didnt help either...

Any ideas?

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