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Unreal engine vertical tilt issue

polycounter lvl 6
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m00k polycounter lvl 6
Is there a way to get a (near) 2 point perspective in native unreal?

I've already found the fantastic perspective plugin which solves this issue. But the project needs to be accessed by someone who does not have said plugin.


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  • Obscura
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    Obscura grand marshal polycounter
    So he should install the plugin. Whats the problem with that? There isnt a way though.
  • m00k
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    m00k polycounter lvl 6
    teachers being difficult, what else is new. Plugin is 20 bucks I guess they don't want to spend the money

  • m00k
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    m00k polycounter lvl 6
    Alright so I figured it out. If you add A cinematic camera to the scene you can adjust the lens height so that it captures the entire scene. And if you keep your camera parallel to the ground plane and don't rotate it on the horizontal axis you can capture the scene with perfectly vertical perspective. You have to crop the picture after though. So I would crop the red box.

    Not very elegant but it can be done.


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