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3D Artist & Animator looking for work

polycounter lvl 3
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ScribblingOri polycounter lvl 3
Hello! My name is Lisha and I am a passionate 2D/3D Character Artist and Animator for Video Games. 
My work includes concepting, sculpting and modeling, texturing, rigging and finally animating the character to life. 

The Softwares I use include: 
Autodesk Maya, zBrush, Unity 3D, Substance Painter, Spine 2D
Adobe Creative Suite (Photoshop, Illustrator, After Effects, InDesign, Premiere Pro)

I am looking for a long term contract and can work remotely as well.

ArtStation: https://www.artstation.com/scribblingori
Instagram: https://www.instagram.com/scribblingori/
LinkedIn: https://www.linkedin.com/in/lisha-wagner-031247137/

You can contact me at lisaehmer.art@gmail.com

I include some of my work samples below.

Animation Demo Reel 2019

<iframe src="https://player.vimeo.com/video/360766145" width="640" height="360" frameborder="0" allow="autoplay; fullscreen" allowfullscreen></iframe>
<p><a href="">Animation Reel 2019</a> from <a href="https://vimeo.com/user103007878">Lisa Wagner</a> on <a href="https://vimeo.com">Vimeo</a>.</p>

[Minesweeper] https://www.artstation.com/artwork/k41dBx

<iframe width="560" height="315" src="https://www.youtube.com/embed/0UHPPo8SsqQ" frameborder="0" allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen></iframe>

Rig

Concept Exploration


 [1 Character - 3 Styles] https://www.artstation.com/artwork/dO3abK





[The Cyborg] https://www.artstation.com/artwork/gJ9NWP

Character Close Up

Expression Sheet using different Blendshapes

High Poly

Character Rig in Maya

Find more at https://www.artstation.com/scribblingori 
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