So I created a mesh, made the appropriate LOD levels:
fire_hydrant_LOD0
fire_hydrant_LOD1
fire_hydrant_LOD2
fire_hydrant_LOD3
I've loaded the FBX back into Unity and i behaves as I expect. Yet the distances are not preferred. Adjusting the distance sliders does indeed work great on the asset. Yet I want to change the distances globally on a TON of assets. Multiple object editing is not supported.
(these adjust fine, and behave as expected.....yet.....
How would I get the updated LOD distances on all of my assets? Is there a global setting somewhere or a default I can set?
Thanks.
Replies
https://docs.unity3d.com/Manual/Presets.html