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Orc Model Low Poly

Hi everyone I am a newbie to 3d stuffs and I made my first Orc model on low poly. and because this is my first model, I dont even have it in T pose. I feel like my model was not readdy to rig but i still rig it. The problem i am having is When I move everything inside the global control and I moved the global control. The rigs and all the controllers followed the global control except my meshs. If i delete by type the mesh it went back to follow the global control but i lost the skin binding. Is there anyway I can make my Mesh follow my Global Control? 
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