Hello guys!
Is possible to tile a part of an image?
I have a texture like this
And I want to use it for 4 different tiled materials
(3ds max viewport)
For example, there is Cropping/Placement option for material in 3ds max
However, I cannot find anything like this in Toolbag
Replies
A. Use 4 different images and 4 different materials
B. Slice up your UVs so they only overlap the respective section of the texture that you want applied.
Additionally, with this sort of texture setup you will see problems with mip-mapping, the borders of each tile will bleed into each other at a distance. So it's usually better to split them up into unique images.
Thank you very much, EarthQuake.