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Pls help me with ZBrush, is only small thing so shouldnt be hard!

Wankenstien
polycounter lvl 6
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Wankenstien polycounter lvl 6
Hey guys, somewhat new to zbrush (only been using sereously for about a year), i am currently in the process of making a tillable floor  
texture for a scene, I am creating the high poly version in ZBrush however I am finding that I cannot apply symetry by object :( 

I find with symetry it paints at both red points which makes sense, however these two slabs are identical objects so is there any way of having the sculpt mirror from the right red point to the blue point. this problem has stumped me a bit so any and all help would be greatly appreciated.

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  • Alex_J
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    Alex_J grand marshal polycounter
    You posted in the wrong forum. Gotta pay attention to the small details otherwise this shit is a real nightmare.

    I'm not 100% clear on what you are asking, but are you familiar with mirror and mirror and weld commands? Maybe thats what you are looking for? If so just google "zbrush mirror and weld" and it's simple enough.

    Also make sure you know the difference between local symettry and world space symmetry.
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