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Suggestions for water? [toolbag 3]

rintin
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rintin node
Hi mates,

I was trying something but I'm not really satisfyed with the result. Check it out https://www.artstation.com/artwork/oOROxk

What could be a better way for recreating water with transparency? If I use marmoset glass material I'm lossing detail, if I use -like in this case- a custom material using my maps from substance painter I have to add a transparency dither channel in addition (and isn't looking as I want)...

Any other way or suggestion? Thanks in advance.

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