Hi mates,
What could be a better way for recreating water with transparency? If I use marmoset glass material I'm lossing detail, if I use -like in this case- a custom material using my maps from substance painter I have to add a transparency dither channel in addition (and isn't looking as I want)...
Any other way or suggestion? Thanks in advance.
Replies
That should help you, perhaps this is why nobody posted assistance, 1 too busy and 2 searching on artsites helps, found the free one on youtube. Good luck!