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Creating a material library in Maya

tonester99
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tonester99 polycounter lvl 8
Does anyone here know if there is a way to import or setup a standard material library in Maya 2018? I have a set of standard materials that I like to use on multiple scenes. But even if I use the Import function in Hypershade with "namespace" unchecked, Maya still adds a prefix to the material names with the name of the scene of where they came from. Is there better way of setting up a materials library that i'm not aware of?
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