What are some rig features or controls that you find useful, or make your work easier? Especially uncommon ones you wish more rigs had. Conversely, what are some rig features/controls/setups that drive you nuts and make your life difficult?
For example, I find it's nice to have the rotation order as a attribute in the channel box, rather than having to go through the attribute editor, at least for the main controls (feet, hips, chest, head, etc.).
I've also seen rigs with double/layered controls for the body, hips, and chest. Each had two controls, one nested inside the other, as another safeguard against gimbal lock. 90% of the time you only needed the main one, but once in a great while the second one came in handy.
I'm getting more and more into rigging, and I'd like to know how I can make things easier for the animators.
If this topic belongs elsewhere, let me know and I'll move it.
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