Trouble rendering maya fluids with Maya Hardware 2.0 (bad quality)

polycounter lvl 2
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bybyle polycounter lvl 2

Hey guys,

Simple question : how can I increase the quality of my maya fluid rendering (smoke) with maya hardware 2.0. ?
When I render, the fluid is all pixelated. Even if I increase the résolution, it stays like that. Are there options I missed somewhere ?

Thanks !

Here's a screen (should be smoke lol) : 

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