Hey guys,
Simple question : how can I increase the quality of my maya fluid rendering (smoke) with maya hardware 2.0. ?
When I render, the fluid is all pixelated. Even if I increase the résolution, it stays like that. Are there options I missed somewhere ?
Thanks !
Here's a screen (should be smoke lol) :
![Image: https://us.v-cdn.net/5021068/uploads/editor/0y/388ag9rbz4t5.png](https://us.v-cdn.net/5021068/uploads/editor/0y/388ag9rbz4t5.png)