Hi, I like to introduce my little script for transfer attribute in Maya
it is collect all functions u need to work with normals in one window
and save it if u need to quickly change something
you can manage your transfer attribute meshes
and apply normal, UV and vertex color to selected polys, object or objects
its handy then you do hard surf modeling for bake such as guns for example
vegetation or character hair cards
demo:
https://youtu.be/MIl7Vwni4_Yhttps://gumroad.com/l/ZYFP
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