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[Full-Time] 3D Environment Artist - Cyan, Inc. (Myst/Riven)

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Cyan, Inc. (makers of some of the most well-known adventure games of all time, including Myst, Riven, and Obduction) is hiring!

We are looking for an experienced 3D Environment Artist who is highly collaborative, communicative, and self-motivated. The successful candidate will be responsible for producing raw assets, developing polished game spaces, and maintaining a high level of quality throughout. 3D Generalists with proven excellence using Unreal Engine 4 are preferred.

Most Artist opportunities at Cyan are preferred to be full-time, in-studio positions. We will only consider remote/contract work for the most exceptional candidates.

Position Responsibilities:

  • Produce game artwork including but not limited to: High/Low poly modeling (3DSMax, Zbrush, etc), UV unwrapping & manipulation, Texture baking, Texture map authoring (Photoshop, Substance Designer, etc), Modular scene assembly, Lighting, LOD/Optimization, and all other aspects of game art production.
  • Work independently, under the guidance of the studio Creative Director, to develop game spaces from initial concept to finished shipping product.
  • Collaborate with other members of the Art, Programming, and QA teams to help make the workflow as efficient and productive as possible.
  • Learn & utilize custom toolsets and workflows specific to the requirements of the project.
  • Maintain flexibility and a positive attitude while working on a wide range of tasks.
  • Contribute to the overall success of the project with creative ideas, as well as providing intelligent feedback for improving the gameplay, production process enhancements, and the custom toolset.
  • Informally mentor/advise other art team members (as the need arises).
  • Take ownership of assets/areas produced, and make revisions as necessary.
  • Be conscious of production schedules, and be responsible for meeting milestone deadlines.

Essential Requirements:

  • Advanced proficiency in 3D Studio Max, ZBrush, and Photoshop.
  • Fluency in modern game-art production methodology and techniques.
  • Strong visual eye for composition, lighting, and detail/polish.
  • Ability to work with minimal direction, take initiative, and adapt to evolving project needs.
  • Excellent communication skills, both in person and written (email & chat).
  • Responsive, timely communication.

Ideal Candidate Qualifications:

  • Proven Unreal Engine expertise.
  • Previously shipped commercial game titles on multiple platforms.
  • Familiarity with SVN (or similar revision control systems).
  • Previous experience in Adventure, Puzzle, and/or First Person game development.

NO FILE ATTACHMENTS WILL BE REVIEWED! Please provide all relevant portfolio work and resume/CV documents in easily-accessible web-based resources. (Websites, online portfolios, embedded YouTube videos, etc.). Applicants without a link to their portfolio/website WILL NOT be considered.

Please visit https://cyan.com/company/careers/ for more information, and apply via the linked form.



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