Hey, Polycount! can finally share with you my latest collab project, Lo'Gosh, in which I had the pleasure to work on with two talented Brazilian friends.
"Lo'Gosh" fanart is a cinematic asset, inspired by the World of Warcraft Lo'Gosh character. It was modelled by the talented Victor Hugo Sousa
www.artstation.com/victorhugosousa , who provided the model so I could work on UV's, textures and lookdev. The groom was done by another talented fr
iend, Thales Simonato - www.artstation.com/thalessimonato
This project was a huge challenge for me as an artist, and it definitely taught me a lesson about time management and teamwork.
I'm extremely thankful that I had the opportunity to work on this asset and I can't wait for the next project!
My part of Lo'Gosh's process was done using Maya, Zbrush, Mari, Nuke, Substance and Vray.