miauu's Scalpel allows you to interactively subdivide (cut up) geometry by drawing lines.
When you make a cut, it has to originate from a vertex or an edge. You can't create vertices inside faces.
With miauu's Scalpel you can:
- Snap the cut point to the nearest(to the mouse cursor) vertex (Auto and Manual mode provided).
- Snap the cut point to the center(midpoint) of the nearest edge(Auto and Manual mode provided).
- Snap the cut point along edge's length to set a precise cut location(in percentages of edge's length). The smallest percentage that can be set is 0.5%.
- Snap the cut point along edge's length to set a precise cut location(using the system units). The smallest value that can be set is 0.01 units.
- Make perpendicular cut from vertex to edge or from one edge to another using two different options:
- the cut line is perpendicular to the snapped edge
- the cut line is perpendicular to the edges from which the cut starts
- Use the default QuickSlice with snapping to predefined angles.
- Use a small heads up display of data related to the current cut point as a position along the edge as a percentage, the two distance values indicating the distance to either point in the cut edge, and the total length of the edge.
- See the options for the tool in the Prompt line.
- Change the values of the Snap Step and the Snap Angle while you cut.
Known Issues:
- The mouse cursor must be over the object you cut when you click with the mouse buttons. Otherwise the clicks will not be detected.
- While you are performing a cut the Snap Step can be changed only using the spinner's arrows.
Works with Editable Poly objects and Edit Poly modifier.
Replies
I approve that tool ! It should replace totally the default cut tool or default paint connect tool.
miauu's Scalpel version 1.3 is available.
Changelog:
+ added UNDO button
https://www.youtube.com/watch?v=X24yIHwmGJ8
miauu's Scalpel version 1.4 is available.
Changelog:
+ added Snap Step in Scene Units
+ added viewport marker that shows the starting point from which the script measures the percentage/Distance1 along the snapped edge
+ added "D" key to change the starting point
https://www.youtube.com/watch?v=MAVEf57DliI
miauu’s Scalpel version 1.5 is available.
Changelog:
https://www.youtube.com/watch?v=-5sgEn5OHAk
miauu’s Scalpel version 1.7 is available.
Changelog:
+ NEW: Angle Snapping - constrain dragged lines to particular angles. Hotkey A.
Press the C key to cycle through the possible reference edges.
+ NEW: Hotkeys. All htokeys will be shown in the lower right corner of the active viewport.
ESC, W, E, R - Exit Scalpel
D - change starting point
N - toggle "Snap with increments"(override the ALT key)
S - switch between "Snap in percentages" and "Snap in units"
A - toggle "Angle Snap"
C - cycles through the possible reference edges of "Angle Snap"
Q - turn On the Quick Slice
+ NEW: Right click menu to set "Snap in percentages" with predefined values.