For our next project, an interactive health & safety training experience for the Oculus Quest, we're looking for support in
Character Animation, Character Art and
Level Art (Prop Modelling & Level Dressing). We will need a few character models along with some props to dress them with in order to create a bit of variety in-engine. They will have to be animated for various health & safety training modules, which we will also need level art support for. The art style is set to be as realistic as possible, however keep in mind we're developing for a mobile platform (Android Vulkan) and have to maintain high frame rates.
Check out what we're doing at https://www.pixaera.com
Experience working with Unreal Engine 4 is preferred and experience with mobile and VR games/apps is a big plus.
For Character Animators, usage of Autodesk Maya is preferred. Experience in Rigging and Skinning is a big plus, as well.
If you're interested, shoot me an email at patrick@pixaera.com. Please attach a link to your portfolio.