Hi everyone...
I decided to start working on a new project. A mage table...
I have no concept, so it's gonna be a lot of experimenting.
The general idea is a stylized table with some books, vials, candles, etc
I don't know exactly what to pick as a style so that will become clear as I move on.
One of the main goals of this project is to collect as much feedback as possible... Try Everything... and then find what works best
So please, during this whole project feel free to give suggestions on everything...
Replies
Just a simple wooden table with a bit of metal.
This is because even if it's covered by a lot of different props, it will still be a big part of the final render.
I also wanted to make this first because it's an easier part so I can keep testing out styles with this.
The table will be considered mostly finished when I managed to find an artstyle for the whole scene that I'm happy with.
I started with a base model in blender...
Quite a simple model, focused on shapes and just making the shape a bit more interesting.
Putting some bends in everything and put some bevels on the edges in the hope that it will turn out a bit better.
Next up I took the table into Zbrush.
I could probably make the whole table with just some textures... But personally I really like the feel a sculpted prop gives you.
I'm a big fan of the style in the Darksiders series, so I might go for that in the end.
However for now... I just wanted to make a quick sculpt so I could use it to test the textures.
Once I found the right artstyle I'll probably change the sculpt a bit more to give a nicer result.
After this I take everything to substance painter.
I made a very quick (not very good) unwrap of the base model, since it's probably just temporary.
Baked all my maps and tried some old smart materials I made a while back.
Just a really quick smartmaterial to check how a very simple texture would work
And this one was made with a smart material I made for a forest environment I made a few months ago.
Right now I'm trying out some more styles...
Any feedback or suggestions would be amazing.
Thanks for going through my chaotic project with me
I personally really like this one
Any feedback?
I will work prop by prop and keep changing the layout
Tried to find some interesting lighting and tried to make a liquid and glass shader.
I think this looks a bit mysterious and interesting. I should look nice if the open book at the front has some bright runes as well.
the first potion bottles were made really quick and simple, also making some more conical ones, and the pots on the left should have some herbs in them. Would that be enough? Or do you mean more like special looking liquid and some labels?
I'm looking forward to seeing the end result!
Still have to model it but I was thinking of something like this... with some glowing runes so that it will draw attention.
Instead of having the runes floating over the book, I thought it might be better here to have some of the writing light up.
What do you guys think?
I have a slight breakdown of a few props here: https://www.artstation.com/artwork/Dx1eOe
I think that the candle lights might be way too strong on bottoms, I can barely see the flame itself.
Glass shader is probably too dark. Some lighter tint might improve it.
I always feel bad for not applying feedback like this on a finished project.
But I will take it into account for my next one!!