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XM25 CDTE - Grenade Launcher

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Hi, I recently made this model, I tried a different workflow than usual. I was aiming for lower polycount than I usually end up with, and in some areas you can really notice it. I also tried new things while texturing, adding used up stickers, duct tape, and making the lenses the same material (before I used to just not texture them at all, just assign a different material for the render) as the scope.

Any feedback regarding the model, textures/materials and rendering would be really useful and appreciated.


There are more pictures here: https://www.artstation.com/artwork/bankRk

Model: 11.4K tris.
Textures: 4K for the gun, 2K for the scope.
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