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[3dsmax] How do u clone/instance a node in slate material editor??

polycounter lvl 10
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melviso polycounter lvl 10
How do u clone nodes like:
color correction, invert, mask e.t.c that u place between a map and the material so any changes u make to say one invert node affects the other invert nodes connected to other maps or materials.
Also is there a way to assign these kind of nodes to several materials like say assign invert node to diffuse slot of selected materials to save time?

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