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Marmoset fbx material bug from Maya

olaveiras
polycounter lvl 4
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olaveiras polycounter lvl 4
Whetever I import as fbx, the print error happens. I`ve changed material, changed, unlocked and cleaned the angle normal values, changed the material in marmoset, and stills the same. The only way to make it work, is export with hard edges, or as a obj file (with smooth edges).
Couldn`t find someone suffering from this bug on internet either, so I opened this topic. Anyone have any idea how to proceed? I`m using Maya 2019 and Marmoset 3.08

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  • Arthaven
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    Arthaven polycounter lvl 8
    Hello @olaveiras, Since you have your software up to date I would also make sure you are running the latest graphics driver for your video card. But if you can send me your FBX file for review to support@marmoset.co then I can troubleshoot this and figure out what is going on. I think I've run into this a while back in the past but can't quite remember what the fix is right now. Thank you!
  • olaveiras
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    olaveiras polycounter lvl 4
    @Arthaven I just reopen today, and it worked. I didn`t do anything different from yesterday for real. It is kinda awkward, but at leat it worked.
    My deep thanks for your readiness. 
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