Okay, I am sure it has to be something dumb. But my materials are not showing up in cycles. Not even when its rendered out. Ive tried cycles / eevee. CPU, GPU, nothing. This is not my material its actually from an artist named Simon Thommes who gave it away.
Left image is my live viewport in cycles in rendered mode.
Right image is the shader that is applied to the left object.
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Its said to be 100% procedural. Its also interesting that I opened their project file and it shows up fine. So it has to be a setting somewhere.
I did, I chose APPEND > .BLEND FILE > MATERIALS > MATERIAL.