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3D environment Artist Portfolio Critique

polycounter lvl 5
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NickXenos polycounter lvl 5
Hello everybody. I posted a similar topic a couple of years ago and now i am back with more experience.I would like to get some feedback for my portfolio. Right now I am working as a freelance, but my goal is to eventually get a job for a large studio working on AAA games. At the moment I am being interviewed by Ubisoft, just finished their art test, so I guess that I am taking small steps towards my goal but still I would like to hear people's opinion, especially from senior artists  who can easily track down major problems or deficiencies.Every kind of critique or suggestion is more than welcome. I am looking forward to hearing your thoughts. Here is my link:


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