Hello, I have been struggling with this blendshape issue. The mesh I blendshaped is flipping between left and right.
- The blendshape input is already under the skincluster
- The mesh is not freeze transformed
- The scale is 1,1,1
- Other mesh I tried to blendshape is doing alright (example: the eyeballs), only this one is flipping.
Anyone have any idea? Thank you so much for the help!
Replies