We working on a mobile game that has a series of animals in it. We require several variant textures to be created per animal. No HUE shifts please, each must be a unique texture. 3D model and UVs will be provided upfront.
Style: 75% hand painted vs 25% PBR.
Texture Specs: 2048 x 2048, general highlights and shading "ambient occlusion" must be baked into the diffuse. Format: PNG RGBA 32, master files required.
Priority: 2 - 4 textures per week.
Budget: $80 - $120 per texture