Hello, my company is looking for 3D artists to retopologize and uv-unwrap very high poly meshes from a set of 3d scanner outputs into game assets at around 1,000 polygons each. The number of meshes which need to be remeshed is up to 40, or as many as possible within a two week period. Payment is negotiable and based on the quality of products as well as the total number of meshes produced.
For more info please contact me directly.