This is the environment project that I am currently working on. The concept down below is my quick sketch with a brief description (mostly for me) and images of what I have so far.
Below are screenshots from UE4 with just the detailed normal maps + lighting.
Here is the Highpoly sculpt of the statue from Zbrush
The current state of the project with water VFX and textures.
Critique is welcome + I know this project has a long way to go.